// --- Robert Busch 2010



function Update () {
	
	var speedVariable = 8;
	
	var z = Time.deltaTime * speedVariable;
	var y = Input.GetAxis("Vertical") * Time.deltaTime * (1.5 * speedVariable);
	var x = Input.GetAxis("Horizontal") * Time.deltaTime * (2 * speedVariable);
	
	transform.Translate(x, y, z);

} //end of update




function OnTriggerEnter (other : Collider)
{
print("SpielerClass.OnTriggerEnter():"+other.gameObject.name+"   "+other.gameObject.tag);
}